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  1. Computer Application
  2. UNIT II: Hardware Basics: Input, Output & Memory Systems
Basic Components of a Computer : Output Devices
UNIT II: Hardware Basics: Input, Output & Memory Systems

1) What is an input device?

An input device lets you enter data, commands, or signals into a computer in a form it can process (usually binary).


2) How input reaches the CPU (quick flow)

Physical action/signal → Device electronics → (Optional: ADC) → Driver/HID → OS → RAM → CPU processes

  • Driver/HID: Software tells the OS how to talk to the device (HID = Human Interface Device class).

  • ADC: Analog-to-Digital Converter for analog inputs (mic, some sensors).


3) Major categories & examples

A) Text entry

  • Keyboard (QWERTY, ergonomic, gaming): Main text input; also function keys, shortcuts.

  • Keypad: Fewer keys (ATMs, POS terminals, phones).

  • On-screen/virtual keyboard: Touch devices; accessibility layouts.

B) Pointing & direct manipulation

  • Mouse (optical/laser): Moves cursor; buttons, wheel; measured in DPI and polling rate (125–1000 Hz).

  • Touchpad/Trackpad: Laptop pointer; supports gestures (tap, pinch, swipe).

  • Trackball: Stationary ball you roll—good for limited desk space.

  • Touchscreen:

    • Resistive: Works with any stylus/finger; pressure-based; cheaper; less sensitive; single/limited multi-touch.

    • Capacitive: Finger/conductive stylus; multi-touch; brighter; common on phones/tablets.

  • Stylus & Graphics Tablet (Digitizer): Pen accuracy for handwriting/drawing; pressure & tilt sensing.

  • Light Pen (historic): Points directly at CRT screens.

C) Imaging & document capture

  • Scanner (flatbed, sheet-fed, handheld): Captures paper to image/PDF; OCR turns images of text into editable text.

  • Barcode/QR code readers: Laser/CCD/2D imagers; retail & logistics.

  • Webcam/Digital camera: Captures photos/video for video calls, vision tasks.

  • Document camera/Overhead scanner: Instant capture of pages/objects.

D) Audio & musical input

  • Microphone: Captures sound; sample rate (e.g., 44.1/48 kHz), bit depth (16/24-bit).

  • MIDI keyboard/controllers: Send musical notes/controls (not audio).

E) Biometric input

  • Fingerprint scanner (optical/capacitive/ultrasonic)

  • Face recognition (RGB/IR camera)

  • Iris/retina scanner

  • Signature pad, voice recognition (mic + software)

F) Card, tag & payment

  • Magnetic stripe reader, Smart card reader (contact), NFC/contactless, RFID readers (radio tags).

G) Gaming & specialized

  • Joystick, gamepad, steering wheel, VR controllers

  • 3D mouse, space navigator (CAD)

  • Digital pens for whiteboards, interactive boards

H) Sensors / IoT (as inputs to computers)

  • GPS, accelerometer, gyroscope, proximity, temperature, light—often via microcontrollers/phones.


4) Working principles (short, exam-useful)

  • Keyboard: Matrix of keys scanned by a controller; debouncing removes switch noise; codes sent to OS.

  • Optical mouse: Tiny camera takes thousands of images/second; DSP tracks motion; wheel encoders for scroll.

  • Touchscreen:

    • Resistive: Two conductive layers; pressure changes resistance.

    • Capacitive: Finger changes electric field; controller triangulates touch point(s).

  • Scanner: CCD/CIS sensor + light bar; resolution in optical DPI; color depth bits/pixel.

  • OCR/OMR/MICR:

    • OCR: Pattern recognition of printed text to editable characters.

    • OMR: Detects filled bubbles/marks on forms.

    • MICR: Reads magnetised bank fonts (E-13B/CMC-7) on cheques.

  • RFID/NFC: Reader energizes tag via RF; tag sends ID/data back wirelessly.

  • Microphone: Sound → voltage (analog) → ADC → digital samples.


5) Key performance terms

  • DPI/PPI (mouse/scanner): Positional/optical resolution.

  • Polling rate (Hz): How often device reports (higher = lower latency).

  • Latency: Delay between action and computer response.

  • Sample rate / Bit depth (audio): Quality of recorded sound (e.g., 48 kHz/24-bit).

  • Optical vs interpolated DPI (scanner): Prefer optical for true detail.

  • Multi-touch points: How many simultaneous touches a screen reads.


6) Connectivity & setup

  • Wired: USB (most common), HDMI (cameras as capture via cards), legacy PS/2.

  • Wireless: Bluetooth, 2.4 GHz dongles, Wi-Fi (webcams, scanners).

  • Drivers & HID class: Many devices are plug-and-play; advanced features need vendor drivers/apps.


7) Advantages & limitations (balanced view)

Advantages

  • Fast and convenient data entry; specialized devices increase accuracy and speed (barcode, OCR, biometric).

Limitations

  • Errors from user or environment (glare on scanner, noisy mic).

  • Maintenance: Cleaning optics/sensors, replacing batteries.

  • Security/privacy: Biometric data handling, fake inputs (spoofing) if not protected.


8) Popular exam contrasts (write these cleanly)

Pair

Key difference (one line)

OCR vs OMR

OCR converts text images to characters; OMR only detects filled marks/bubbles.

OCR vs MICR

OCR = general printed text; MICR = magnetised special fonts on cheques (banking).

Resistive vs Capacitive touch

Resistive uses pressure; works with any stylus. Capacitive senses electric field; supports multi-touch/finger.

Mouse vs Trackball

Mouse moves on desk; trackball stays put—you roll the ball.

Scanner vs Digital camera

Scanner gives flat, uniform, high-DPI page images; camera is faster, flexible, but perspective/lighting vary.

RFID/NFC vs Barcode/QR

RFID/NFC uses radio, no line-of-sight, reads multiple; barcodes/QR are optical, need line-of-sight.


9) Tiny diagram (data path)

[Keyboard/Mouse/Scanner/Mic] --USB/Bluetooth--> [I/O Controller/Driver] --> [OS] --> [RAM] --> [CPU]


10) Mini examples you can write

  • “A barcode scanner speeds billing by eliminating manual item entry.”

  • “A graphics tablet allows precise drawing with pressure sensitivity.”

  • “NFC readers enable tap-to-pay using contactless smart cards.”

  • “OMR is used to evaluate multiple-choice exam answer sheets.”


11) Practice questions (with answers)

1.   Define an input device and give two examples from different categories.
Ans: A device to enter data/commands into a computer; e.g., keyboard (text), scanner (imaging).

2.   Differentiate OCR, OMR, and MICR in one line each.
Ans: OCR: text recognition; OMR: mark detection; MICR: magnetised cheque fonts.

3.   State two differences between resistive and capacitive touchscreens.
Ans: Resistive works with any stylus/pressure, cheaper; capacitive supports multi-touch, brighter, finger-friendly.

4.   What do DPI and polling rate mean for a mouse?
Ans: DPI = sensitivity; polling rate = how often it reports position (Hz).

5.   Why is a scanner preferred over a camera for archiving documents?
Ans: Flat, even illumination and fixed optical DPI → more consistent, legible text; easier OCR.

6.   Name two biometric input devices and one use.
Ans: Fingerprint, iris scanners; used for secure login/attendance.

7.   Explain the role of device drivers.
Ans: Drivers let the OS communicate with hardware, exposing functions to applications (often via HID or vendor APIs).


12) One-page recap

  • Input devices convert user/environment actions to digital data.

  • Types: Text (keyboard), pointing (mouse/touch/stylus), imaging (scanner/barcode), audio (mic), biometric (finger/face), card/tag (NFC/RFID), gaming, sensors.

  • Principles: Keyboard matrix + debounce; optical mouse imaging; resistive/capacitive touch; CCD/CIS scanning; OCR/OMR/MICR; RFID/NFC radio; mic ADC.

  • Specs: DPI, polling rate, latency, sample rate/bit depth, optical vs interpolated DPI.

  • Connectivity: USB/Bluetooth/Wi-Fi; drivers/HID.

  • Exam focuses: OCR/OMR/MICR; resistive vs capacitive; scanner vs camera; mouse vs trackball; RFID/NFC vs barcode/QR.


 

Basic Components of a Computer Output Devices
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